Crash: Mind over Mutant - Wikipedia, the free encyclopedia. Crash: Mind over Mutant. Box art depicting the game's protagonist, Crash Bandicoot, fighting off (clockwise from right) a Yuktopus, a Snipe and a Sludge. Developer(s)Radical Entertainment. Publisher(s)Distributor(s)Activision Blizzard. Producer(s)Kirsten Forbes. Designer(s)Joe Mc. Ginn. Programmer(s)Ian Gipson. Artist(s)Yousuf Mapara. Writer(s)Christopher Mitchell. Crash Mind Over Mutant; TÃtulo: Crash Mind Over Mutant: Desarrolladora(s) Radical Entertainment TOSE (Nintendo DS). PSP, Nintendo DS, Wii, Xbox 360: Fecha(s). IGN is the Crash: Mind Over Mutant (Xbox 360) resource with reviews, wikis, videos, trailers, screenshots. Xbox 360 PSP Wii NDS | Release Date: October 7, 2008. GameStop: Buy Crash: Mind Over Mutant, Activision, PlayStation 2, Find release dates, customer reviews. PSP; PlayStation 2; GameCube; Free To Play; Anime and Manga. Crash: Mind Over Mutant Cheats. Check out our 2 cheats & codes for Crash: Mind Over. this downloadable game allows you to play the classic original on your PSP. . Wii, Xbox 360, Nintendo DS, PlayStation Portable: Release date(s) NA October 7, 2008 [1] NA. Mind over Mutant is a beat 'em up game in which the player. Crash: Mind over Mutant - Gameplay PSP HD 720P (Playstation Portable). Crash: Mind over Mutant - Gameplay PSP HD 720P (Playstation Portable). Composer(s)Marc Baril. Series. Crash Bandicoot. Engine. Titanium Engine. Platform(s)Play. Station 2, Wii, Xbox 3. Nintendo DS, Play. Station Portable. Release date(s)NA October 7, 2. NA October 2. 1, 2. PSP)AUS2. 00. 81. October 2. 9, 2. 00. EU October 3. 1, 2. Genre(s)Platform[2]Mode(s)Single- player, multiplayer. Crash: Mind over Mutant is a platformvideo game published by Activision in North America and by Sierra Entertainment internationally and developed by Vancouver- based Radical Entertainment for the Play. Station 2, Play. Station Portable (ported by Virtuos), Wii and Xbox 3. The Nintendo DS version of the game was developed by TOSE.[3] It was released in North America on October 7, 2. Europe and Australia on October 3. It is the second game in the series not to have a Japanese release, after Crash of the Titans. Crash: Mind over Mutant is the fifteenth and final installment in the Crash Bandicoot video game series, the seventh in the main franchise, and is the second title in accordance to the mutant series' chronology. The game's story centers on the arrival of a popular technological device (a parody of devices such as the i. Phone[4] and Black. Berry[5]) that puts whoever uses it under the control of the device's creators Doctor Neo Cortex and Doctor Nitrus Brio, who serve as the stories' primary antagonists.[6]Crash Bandicoot - protagonist of the series and only one unaffected by the device besides his spirit ally Aku Aku - must free his friends from the control of the device and put an end to Doctor Cortex's plot. The title received a generally mixed response, with reviews varying from version to version. The Wii and Play. Station 2 versions were met with generally positive reviews, while the Xbox 3. Much of the game's praise went to the humorous cutscenes and dialogue,[7][8] while the unadjustable camera and extensive use of backtracking was sharply criticised.[9][1. The Nintendo DS version was received negatively for its dull and repetitive gameplay.[1. Gameplay[edit]Crash: Mind over Mutant is a beat 'em up game in which the player controls Crash Bandicoot, whose main objective is to explore his home, Wumpa Island, and surrounding environments to uncover the mystery behind the "NV", a personal digital assistant created by the main antagonist. Crash: Mind over Mutant is a mission- based game as opposed to Crash of the Titans's level- based structure, with goals being given by non- playable characters. Characters with exclamation points (!) over their heads, when talked to, give out important information that is needed to continue the story.[1. Scattered throughout the world are special items that empower Crash in one way or another. Golden stopwatches trigger a time- limited nanogame which usually involves collecting objects or breaking things to earn bonuses. Red running shoes serve to temporarily power up Crash's kick attack and cause him to move faster, while the "Quad Damage" power- up can be used by Crash to temporarily multiply his attack power by four.[3]. Crash Bandicoot using a jacked Grimly to fend off two Znus. Crash can perform both a light and heavy- powered attack. He can also block, dodge- and- counter, or break an enemy's block.[1. When he defeats enemies or destroys objects, a magical substance known as Mojo is released that, when collected, allows Crash's abilities to be upgraded.[1. While small minions require only a single combo attack for Crash to defeat, larger enemies, known as "Titans", require more effort to subdue. Each of the unique Titans in the game possess a star meter that indicates how close they are to being stunned.[1. When the meter is full, the Titan is susceptible to "jacking", meaning Crash can mount the creature and control it.[1. While controlled by the player, the Titan possesses a similar moveset to Crash, although some jacked Titans can shoot projectiles.[1. Besides having more health, the Titans controlled by Crash have a purple Titan Meter which, when full, allows the Titan unleash a powerful special attack. This fully drains the meter in the process.[2. A feature new to the series involves Crash storing a Titan in his pocket and utilizing it when it is most advantageous.[1. When Crash is riding a Titan, any Mojo collected goes to the Titan. If enough is collected, the Titan's abilities are upgraded rather than Crash's.[1. Co- operative play[edit]A player using a second controller can join in the game at any time. The second player will initially appear as a mask floating around Crash. The mask can attack enemies by using magic projectiles. By pressing a certain button, the second player's character can exit and enter the mask.[2. In the Wii and Xbox 3. Crash's sister, Coco Bandicoot, fills in the role of the second player,[4][2. Crash known as "Carbon Crash" takes on this role in the Play. Station 2 version.[2. Coco is not available for play until she is defeated in a boss fight, after which she is fully playable (though the player can choose to continue with Carbon Crash). This method of play is useful for overpowering enemies and collecting Mojo faster.[2. Setting[edit]The game is played in a free- roaming format rarely seen in previous games,[4][2. DS version is played as a 2- D beat 'em up as a means of utilising the handheld's hardware to its greatest capacity. The opening events of the game take place on Wumpa Island. Crash's house is accessible here, and can be used by the player to access skins, concept art, enemy bios and cutscenes.[3] Surrounding environments consist of societies inhabited by friendly Titans, including the Ratcicle Kingdom, the Rhinoroller Desert and the Sludge Junkyard. Other areas include the Evil Public School, attended by the main antagonist's niece, and Mount Grimly, where the evil mask Uka Uka is held. The final events of the game take place in the Space Head, a space station recycled from junkyard parts that is operated by Doctor Neo Cortex.[2. Characters[edit]Nine returning characters from previous Crash titles star in the home console version of Crash: Mind over Mutant. The protagonist of the game, Crash Bandicoot, is a bandicoot who must defeat the main antagonist Doctor Cortex and free the Titans from the control of Cortex's new device. Aiding Crash is Aku Aku, an ancient wooden mask who can take control of Titans by entering their heads. Crash's genius sister, Coco Bandicoot, appears initially as a boss character under the control of Cortex's and Brio's handheld device. Afterward, she acts as a playable character during the co- operative mode of the Wii and Xbox 3. Crash named "Carbon Crash" in the Play. Station 2 version.[2. Crunch Bandicoot, Crash's muscular cyborg friend, also appears in the game as a brainwashed boss.[2. The main antagonist of the series, Doctor Neo Cortex, is a mad scientist who plans on taking control of the denizens of the Wumpa Islands by marketing a mind- controlling mobile phone, the "NV", to them. Doctor Nitrus Brio makes a return appearance as Cortex's partner, aiding him in the development of the NV.[2. Uka Uka, Aku Aku's evil twin brother, is the source of the bad Mojo necessary to take control of those using the NV device. Nina Cortex, Neo Cortex's niece, also appears in the game, having been transferred to an evil public school by her uncle. Doctor N. Gin, Cortex's demented right- hand man, makes a relatively minor appearance as a boss character early in the game.[2. A number of small fodder enemies attempt to hinder Crash in his journey, much of them appearing in the previous Crash of the Titans. The Ratnicians, who previously worked for Doctor Neo Cortex, have since gone feral and vegetarian, and now work for the minor antagonist Doctor N. Gin.[3. 0] The Brat Girls, who previously worked for Nina Cortex, have betrayed her and now run the Evil Public School and supervise the Ratcicles in the Ratcicle Kingdom.[3. The Doom Monkeys make a return appearance as employees of Nitrus Brio in the Sludge Junkyard.[3. Two new fodder enemies make their debut in the game: the Znu, a group of small, warty creatures that inhabit Mount Grimly,[3. Slap- E's, hand- shaped robots that share Doctor Cortex's memories and personal problems.[3. The individual cutscenes of Crash: Mind over Mutant are drawn in differing artistic styles. Some examples of these styles (as shown above) include hand puppetry (Worst Contact), American comics (Clepto Braniac), South Park (I'm Not your Buddy Guy) and Dragon Ball (Fists of Orange Fury). Social satire and the theme of consumerism are frequent sources of humor in the plot of Crash: Mind over Mutant, with the game featuring jokes about SUVs and the skyrocketing prices of gas at the time.[3. The game's story is told through a number of cut scenes animated in 2. D Animation with different styles, such as those of Dragon Ball, The Animatrix, and South Park. Crash: Mind over Mutant takes place a year later after the events of where Crash of the Titans left off.[4] The Titans, free from the control of Doctor Neo Cortex, have spread throughout the Wumpa Islands and cultivated their own societies and towns.[3] All seems well until a rejuvenated Doctor Neo Cortex teams up with his old partner Doctor Nitrus Brio to invent a personal digital assistant, the "NV", that can control the minds of both mutants and bandicoots by transmitting bad Mojo, forcefully siphoned from Cortex's former boss Uka Uka. Crash and Aku Aku are not affected by the device,[4] but their family members Coco and Crunch, are soon transformed into monstrous version of themselves who seek Crash's destruction.
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